Beijing hosted video game festival Games Fusion by GameCores this past weekend, May 5-6, at the Etrong International Exhibition Convention Center. For two days, you could get your fill of new, unreleased, indie, retro, and board games while earning points for your team and winning free merch.
|Red vs. Blue scoreboard|
Booklets handed out upon entering the venue allowed you to collect stamps from demoing games which you could trade for prizes. Of course, this meant 45 minutes or more of waiting for those designated games, while other booths lay abandoned. There was, for instance, a 30 minute wait just to play Getting Over It with Bennett Foddy, which was released in October of last year. Many games, in fact, weren't new for a foreign visitor-- Assassin's Creed: Origins, God of War, and Rainbow Six: Siege have all already been released in the west. However, none of them have been officially released in mainland China, so players were still excited to see these "unreleased" new games. One treat for a visiting foreigner was the chance to play Detroit: Become Human, which is still unreleased in both China and the west.
|Indie game alley|
There was also a mainstage where you could watch interviews with Stefanie Joosten (who did the motion capture for Quiet in MGSV), Jonathan Blow (creator of Braid and the Witness), Ubisoft China, Kan Gao (creator of To the Moon), and a variety of Chinese game studios.
|Coconut Games panel on the main stage|